2011年12月30日星期五

Modeling- The village

In order to save the rendering time, we try to build the village with low polygons face. So, we have to search lots of texture to make it be more realistic. Then, most of the buildings are made by wood in western style, so, we found lots of wooden texture. 

Texture link:
http://www.cgtextures.com/skies.php

This website is very useful, there are lots of texture categories.



Some texture edited by Photoshop.

Use Cylindrical Mapping to map the buckets.
 Another building. This is a windmill with texture.

2011年12月22日星期四

Modeling - saddle & skeleton (Horse)

There is a pocket at the saddle because the character have to pick out the red cloth in it.

 Here is the rigging if the horse.

2011年12月19日星期一

Modify the Cow's model

In order to make it be more powerful, we enhance the horns size. (Use the "Pose Tools" in Mudbox to adjust the size is easier for scaling)
 We decided to use a red color on the cow


2011年12月13日星期二

Connection between KINECT and computer


Because the plug of KINECT is not USB typed, so we have to buy a converter to connect them. Finally, we found it in Sham Shui Po.

2011年12月11日星期日

2011年12月10日星期六

Modeling -cow

To fit with the style of our animation,  we try to edit the model to a cute style, so, we make the eyes bigger. Then, the cows are very cruel in this animation, so, we make evil eyes on it.