2012年3月31日星期六
Unity Problem
We find that the physical setting from the rope we applied in Unity will make the animation very lag, so we will try to make the rope animation from Maya.
2012年3月30日星期五
Animation - throwing the rope
In the last part of the animation, the cowboy will throw a rope to hook on the train.
2012年3月28日星期三
Animation - drop the cloth
2012年3月25日星期日
Animation - Cowboy on the running and landing Horse(2)
This is the cowboy part of that shot.
Because there are some problems if we import 2 models with animation in one scene, so we have to separate the cowboy and the house in different scene after finish the whole animation.
This is the whole animation.
2012年3月23日星期五
2012年3月22日星期四
Animation - Horse running after landing(2)
We animate the horse and we are going to animate the cowboy.
2012年3月20日星期二
Animation - Horse running after landing
There is a shot that the house jump over the cuttle and keeping running, and the cowboy is getting the red cloth at the same time. We are animating the shot.
This is the video I found from YouTube for my reference.
2012年3月17日星期六
Animation - Horse Standing ,Stand Up and Jumping (2)
We've enhance the power of the jumping from the previous animation.
2012年3月8日星期四
Animation- Horse running in Unity
We fixed the paint skin weight problem in Maya and import the running horse into Unity.
2012年3月7日星期三
Problem form Unity
When we import the horse into the Unity, we find that there is some problem on the horse, even we've paint the horse skin smoothly.
We also got this warning when we import the horse into Unity.

Then, we found a solution of this warning from:
http://answers.unity3d.com/questions/149258/why-isnt-segment-scale-compensate-supported.html
Some one also got the warning before, the solution is we have to uncheck the Scale Compensation from the Joint setting.
Although we've followed the solution step by step, the problems also still there, so we try to Re-paint the skin that having problem.
2012年2月24日星期五
Problem of Unity and Maya
We find that if there are two characters with their own animation in the same scene, the animation of them will out of working.
So, we're going to animate them in the same scene first, after that, we'll separate them into different scenes and import to the unity.
So, we're going to animate them in the same scene first, after that, we'll separate them into different scenes and import to the unity.
2012年2月22日星期三
Animation - Horse running in Maya(3)
The pose of the horse and cowboy is almost done, we also add a halter on the horse, and we'll add physical condition onto halter.
2012年2月20日星期一
Animation - Horse running in Maya(2)
We think that the animation of the cowboy in the previous video feel carefree, however, he is pursued by lots of cattle, so, the pose should be more focus to ride the horse, so we edited the animation of the cowboy.
2012年2月19日星期日
Animation - Horse running in Maya
We combine the cowboy and the horse into one scene and animate them.
訂閱:
文章 (Atom)




