2012年1月27日星期五

Kinect in Unity 3D



We are trying to use the kinect to control the model and object in unity, we've use the Microsoft SDK before but the SDK only a beta version and the reference resource is not enough so we change to use Openni and NITE into the unity. Finally, we success for using the hand tracking in unity, which is our need in the animation.

Now, we're tuning the program to make the hand tracking run smoothly in our animation camera and trying to define different layers to make the 3D effect.



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